Real Time 3D Wheat field - Simulating animated wheat being harvested using TyFlow, Omniverse Create

Опубликовано: 25 Июль 2026
на канале: edstudios
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This simulation of a wheat field being harvested was created using TyFlow, 3ds Max, and rendered in real time using Nvidia Omniverse Create. I used a birth skeleton operator to create a realistic wheat plant swaying in the wind, exported it as an alembic file, and then created another TyFlow simulation to react to the Harvestor colliding with the wheat plants. I exported all of the animated meshes into Nvidia Omniverse Create, where I also used the Paint Extension to build the rest of the wheat field in the background (using 8x instances of alembic wheat animations to add variety). I painted in some tree meshes and added in an HDRI sky dome + direct light for the lighting. This tyFlow simulation shows you the power of painted instances in Omniverse Create, which allows you to render billions of polygons in real time. You can use this technique for corn fields, wheat fields, or any type of large areas easily. I'll be putting together a Tyflow tutorial for this soon!


To get TyFlow project files and other 3ds Max content, visit my Patreon page:   / edstudios  


Visit my website for more free 3ds Max tutorials, Nvidia Omniverse Create content, and free tyflow project files:
https://edstudios.ca/motion-graphics-...