This tutorial is an answer to a request of how to have projectiles from the built in UE5 weapon/ball launcher trigger interactions. It looks at the Collision Presets and explains how to change between these presets as well as how to set up Custom Collision Settings.
Even if you haven't covered the other tutorials in this playlist, you can jump straight into this one using the following project files. If you'd like to try this in your own project, you can make these changes to any Trigger Box or Collision Box (or any Collision entity) in your project.
Download Project File:
https://drive.google.com/file/d/1cwNw...