Change One Player Character in Local Multiplayer for Unreal Engine 5 MP#2 UE5

Опубликовано: 07 Апрель 2026
на канале: ProfMoto
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This tutorial shows you how to set the skeletal mesh for a player character in an Unreal Engine 5 Third Person Project. In UE5, we can change the default pawn that we possess to be a player character in the Project Settings- Maps & Modes Settings. However, if you want to have two different characters, or even more different characters, you will need to swap the skeletal mesh using Blueprints. It is very easy using this quick tutorial where we use the built in Manny and Quinn models to create a two player game where each player is a different character.

This tutorial assumes you have already completed the Multiplayer Tutorial 1: UE Local Multiplayer linked here:
   • UE5 Setting up Local Multiplayer / MP#1