KF2 v1007 Melee Strats feat. FP Kite

Опубликовано: 02 Апрель 2026
на канале: CIYDRO
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Navigation :
0:00 - Support FP Kite Part 1
0:28 - Paris Corner Trap Courtyard stairs
1:23 - Paris Door and Window trap
3:25 - Outpost upper area leading to Trucks
5:24 - Biotics Locker area near spawn
6:36 - Biotics main room upper door
7:30 - Support FP Kite Part 2 and Pump kill (I like to dub it the pole dance kite).

So after many hours of playing online and seeing Zerkers that aren't surviving very long (yea myself included), I decided to share some strats that work fairly well that only requires a use of a crovel. This also allows you to give up your money to your teammates until the FP waves where you will need a Pulverizer.

The strat involves the corner trapping that I introduced in an FP door trap video about a month ago. Once you force ZEDs to have to travel around a corner to get you they either A) Walk all the way to the end of the corner then turn to you and come after you or B) Attack nothing in front of you. In either case, this gives you the prime opportunity to get a first strike on your opponent and thus keeps them stunlocked until they die.

The problem for most public zerkers I see is that they play the perk as though they are a tank. That is a big no-no as we are squishy as all hell, we need to manipulate AI and let them walk into a swinging crovel of death.

With teamplay - you take out the trash mobs with a crovel and allow your teammates to kill Bloats/Siren/Husks. This way everyone saves on ammo. For Solo play, if you plan on using this tactic you must have full attention and audio cues. While the trash and large mobs aren't that big of a threat, ironically the medium ZEDs will be the end of you.

Links to related videos:
FP Kiting with a Zerker in Paris -    • (Early Access Patch 1007) Killing Floor 2 ...  
FP Door Trap -    • (Early Access Patch 1007) Killing Floor 2 ...