How To Extract Land Cover Data From Satellite Imagery In Unity by TerraWorld - Tutorial, Part 5

Опубликовано: 07 Июнь 2026
на канале: TerraUnity
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In the continuation of the series of videos related to using TerraWorld 2021 to create a highly detailed environment for use in military simulators, we will discuss other parts of the Biomes tab.

It should be noted that this video was made with the updated version of TerraWorld and this version will be available to you soon.

In this section, for the first time, we show how to extract land cover data from satellite images to add vegetation (trees) to the environment.

Chapters:
0:00​ Intro
0:30​ How to add Slope Filter
1:02​ How to create Color Filter
2:06 How to add Biome Filters and Area Mixers
5:37 How to change satellite image source from Esri to Open Street Map
6:11 How to add first Instant GPU Scatter node - Tree
8:06 Tip: How to change scene quality in unity
8:49 How to access the created layers in TerraWorld
10:47 How to change Height Range for created layers
12:48 How to add 2nd Instant GPU Scatter node - Tree
14:08 How to add new Biome Filter - River
15:24 How to add 3rd Instant GPU Scatter node - Tree
17:05 Introducing Edit Placement and World Editor tools

Discord:   / discord  

AssetStore:
https://assetstore.unity.com/packages...

Forum:
https://forum.unity.com/threads/33-pa...

Twitter:   / terraunity  

Music: https://freesound.org/s/413140/

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