TerraLand 4 - Streaming The World During Runtime in Unity (Demo Scene Breakdown and Features)

Опубликовано: 30 Май 2026
на канале: TerraUnity
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Note: Watch video in 4K for the best quality!

Here is the scene breakdown for TerraLand 4's "Kagoshima 2178: Galactic Nexus" demo as we will dive deep into TerraLand's features and streaming server setup.

Using TerraLand 4, we created 2500 km2 of Kagoshima, Japan in a server hosted on TERRA cloud and converted the terrain tiles and objects into a futuristic sci-fi style via custom materials and post-processing effects. When you run the game, all world content will be downloaded around the player as you navigate the scene and world chunks will be streamed on demand and in real-time.

The most important section of TL4 lies within its advanced streaming system that comes with a WORLD EDITOR system where users can load certain world chunks in the created server and start filling the world with their own stuff by placing models or edit terrains and etc. as shown in this video.

Team members can load and work in parallel on world chunks along with projects' git setup and design the game and levels and upload back the changes back into the created master server by TL4 as bundles when they are happy. Generated servers using TL4 can be distributed locally on your hard drive or distributed on cloud so that the world can stream your world content by having the built application.

Chapters:
0:00 Intro
01:10 How to open TerraLand
01:25 Generate Tab
01:33 Static Terrain
01:57 WMS Tiles option
02:28 Custom Terrain Material
02:59 Background Terrain
03:12 Streaming
04:17 Create Imagery texture option
04:45 Generate or Update Bundles
05:06 Terrain Streamer
05:20 Layer settings
05:58 Editor Tab
06:13 "Open in Editor" button
06:18 PrefabHandler
06:24 Adding new models next to the scene
06:33 Finding the required terrain tiles under hierarchy tab
07:25 Assigning placed items new layers
07:47 "Save and Update" and "Close Editor" Buttons
08:42 Build Tab
08:54 Built-in build mode
09:02 Local build mode
09:16 Remote build mode
09:43 How to use "Remote" build mode
10:14 Showing other objects and components in the scene
10:40 Defined Zones
10:52 Runtime spawners under scatters
11:14 Volume layers
11:28 Invert Volumes
11:56 Building the server in Built-in mode
12:01 Testing the build

For more information, join us on our discord server:
  / discord  

Twitter:   / terraunity  
Website: https://www.terraunity.com

Used Assets:
TerraLand 4 - Streaming Huge 3D Scenes in Unity
Synty Studios - Sci-Fi Worlds

Music:
https://freesound.org/s/712640/
https://www.audiocoffee.net/

#madewithunity #terrain #streaming