"We Came As Romans - Plagued" is a heavy hitting metalcore track that packs a powerful punch with its intense instrumentals and emotionally charged lyrics. The song delves into the theme of inner turmoil and self-discovery, with lyrics that paint a vivid picture of feeling disconnected from oneself and struggling with negative emotions.
Background made in Deforum Stable Diffusion. Edited in After Effects.
Music 🎵
We Came As Romans - Plagued
• We Came As Romans - Plagued
Playlists 🤘
Lyric Videos: • Modern Metal Lyric Videos
Spotify: https://open.spotify.com/playlist/1ss...
Lyrics 🎶
Plagued
I stare into the reflection of somebody else
It's never myself I'm seeing
Alone, I feel no connection, this body's a cell
Becoming a shell of who I was
Everyday I keep searching, but it all just stays the same
I can't escape this hell that I live in
I can't erase the choices we made
I'm cast away into plague, vanishing into rage
There's nothing left to say
I'm plagued
Plagued
I lose myself in distraction of anything else
It's always myself I'll shut out
Forgetting who I was back then, I'm somebody else
I'm only a shell of who I was
Everyday I keep searching, but it all just stays the same
I can't escape this hell that I live in
I can't erase the choices we made
I'm cast away into plague, vanishing into rage
There's nothing left to say
I can't escape rage
I can't escape this hell that I live in
I can't erase the choices we made
I'm cast away into plague, vanishing into rage
There's nothing left to say
I'm plagued
We decay
I'm plagued
Deforum Stable Diffusion Settings ⚙️
width: 768
height: 512
sampler: Euler a
steps: 50
prompt: "dreamlikeart, mdjrny-v4 style, plagued, decay, reflection, escape, hell, erase, cast away, rage, vanish, plague, choices, distracted, shut out, search, stay the same, space, sci-fi, cinematic, dark, intricate, highly detailed"
animation mode: 2D
border: wrap
zoom: fps: 25, function: 1.01 + x^4 at https://www.chigozie.co.uk/audio-keyf...
flip 2d perspective: true
perspective flip theta: 0: (0.3*sin(2*3.14*t/500))
perspective flip phi: 0: (0.7*sin(2*3.14*t/300))
perspective flip gamma: 0: (0.8*sin(2*3.14*t/400))
perspective flip fv: 0:(53)
noise schedule: 0: (0.01*(cos(3.14*t/15)**1000)+0.04)
strength schedule: 0: (0.50)
contrast schedule: 0: (1.0)
cfg scale schedule: 0: (7)
diffusion cadence: 4
#music #lyrics #metalcore