Game Engine Programming 055.2 - Using input to move around the scene | C++ Game Engine

Опубликовано: 02 Октябрь 2024
на канале: Game Engine Series
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In the last video we added a brand new input module to our game engine, and today we're going to use it to move the camera around the scene. First we're going to make it possible for entity scripts to receive events from the input system, and then we're going to write a bit of script code that will move the camera around depending on the user input.
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00:00 - intro
00:49 - input system class
01:57 - camera script
02:23 - on-event and add-handler functions
05:29 - using spherical coordinates for camera rotation
10:34 - smooth rotation
14:48 - use WASD keys to move the camera

keywords: graphics, renderer, game input, spherical coordinates

by Arash Khatami
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