In this video we'll learn how to utilize TerraWorld's advanced terrain shader "TerraFormer" and use its high-end features to maximize quality and details on our terrain surfaces in the generated world.
TerraFormer will take Unity's Standard terrain shading to a whole new level by its modern features as the base for our generating world via a full artistic workflow used in latest high-end games.
Chapters:
0:00 Intro
0:27 How to change Terrain Rendering Mode
0:50 TerraWorld`s TerraFormer Features
1:09 Surface Tint
1:44 How Heightmap Blending Works
3:44 How To Change Colormap Blending Value
4:45 Procedural Snow
6:33 Procedural Puddles
10:18 How To Access Terrain Layer Parameters
12:08 Terrain Layer Settings
14:54 Tessellation
16:25 How To Save Graphs
Discord : / discord
AssetStore:
https://assetstore.unity.com/packages...
Forums:
https://forum.unity.com/threads/33-pa...
Reddit: / terraunity
Music: https://freesound.org/s/413140/
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