Massive World Building with LYRA PCG Modeling Tools (July 2024)

Опубликовано: 18 Март 2026
на канале: hawaiifilmschool
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In this tutorial, we take a quick look at using the Lyra Procedural Content Generators to model gigantic meshes. These types of meshes could be used to block out a game level or even create an entire 3D game environment. Once the assets are created in Lyra, you cannot simply migrate them. This tutorial shows exactly the steps you must take.