[TAS] Super Mario 64 - Can the Eel Come Out to Play? in 24"30

Опубликовано: 19 Июнь 2026
на канале: Epic Random Gaming Channel
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TAS by ERGC | Xander, Superdavo0001, Mickey/VIS
Rerecords: 1670

Superdavo0001:    / @superdavo0001  

This is an improvement of 7 frames from the previous record by Bloopiero and Mickey/VIS:    • SM64 [TAS] - Can the Eel Come Out to Play?...  

The improvements are as follows:

• Entering the water a frame later, in order to travel further before losing 75% of Mario's speed to the water entry (saving 2 frames, found by davo)
• Changing the walking angles to move down the slope more quickly, and move downwards on the same frame that Mario leaves the ground (saving 2 frames)
• Adjusting the jump positioning and hitting the star at the right time so it's bouncing animation takes less time (saving 3 frames)

I also had some fun with the leftover backwards speed while I wait for the eel to come out and play ;)

I think the ending can be improved with some more star bounce reduction - I got incredibly lucky that the final jump setup happened to be faster and I didn't really want to mess with it any more.

Special thanks to MKDasher for sending me his WIP code for lua 4.0 which can independently control the camera (It was a bit broken so I actually had to manually program one of the panning animations in the comparison lol)

Subscribe for more TASing. And check out my SM64 playlist (there's not much but the recent additions to it are pretty good):    • SM64  

The music is a generic water theme made by Neural_Pathway

TAS files: https://cdn.discordapp.com/attachment...