Making a game in C from scratch! Ep 01: [Platform Layer and Software Rendering Programming]

Опубликовано: 09 Июль 2026
на канале: Dan Zaidan
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PLAY the game for FREE on STEAM: https://store.steampowered.com/app/11...
SOURCE CODE on GITHUB: https://github.com/DanZaidan/break_ar...

It has begun!
This is the first live stream in a series in which I will program an entire game in C from scratch. You will see every piece of code being written in the game.

You can catch the live streams here:
  / danzaidan  
You can download the game's source here:
https://danzaidan.itch.io/break-arcad...

In this live stream, we start off with a blank .c file and build a platform layer with a window, input processing, timing and pixel-independent software rendering.

The game will start off being a breakout clone but we will, in time, add some cool and crazy gameplay ideas, all being supported by a robust custom-made engine.