DOWNLOAD the GAME and the SOURCE CODE: https://danzaidan.itch.io/pong-learn-...
It's also on GITHUB: https://github.com/DanZaidan/pong_lea...
Ever wondered how are games programmed?
In this tutorial series, I will teach you how to make a game in C++.
Hopefully, you will learn the fundamentals of game programming and be able to make your own games by the end!
This series is beginner friendly, and I'll take a step by step approach, to make sure everyone can follow along. (But basic programming skills are recommended).
Today, we create an input system in the engine. We learn a cool way to save the button states so that we can easily know if the button is down, was pressed or released! This allows us to make the player control a square around the screen! Then, we discussed what it would take to make the player move while the key was down and what we need to do in terms of time to make that frame rate independent!
If you have any questions, be sure to comment below!
I hope you enjoy programming this game as well!
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Music: "Das große Jazz Loop Paket" by Sascha Ende