In this dev log update I am scrapping what I've done previously and re-animating the car using control rigs combined with the sequences. This video is jam packed with learnings and serves as a pseudo implementation guide if you'd like to do the same.
Blender to Unreal Rigging - https://continuebreak.gumroad.com/l/u...
Equipment Used
Video: iPhone X
Sennheiser Gsp 300 Gaming Headset
Software Used:
Filmic Pro
DaVinci Resolve
Unreal Engine 5
00:00 - Intro
00:19 - The Problem
01:03 - Armature in Blender
03:38 - Exporting and Importing
04:14 - Setting up the Control Rig
04:51 - Animating the Timeline
05:35 - Outro and Future of Videos