Slowed down to show the cool building effect. This whole 1000x1000x150 world builds quite fast, with most time being spent on the noise functions.
building world took 5.7287163s
generated 93149027 voxels, 16260017.449284 per second
After some decent engine optimizations, it is no longer CPU bound when the number of chunks becomes so large, and this scene can run around 200 fps from up high, 300 up close.