How to make a game NOT suck | Metro Gravity Devlog 1

Опубликовано: 15 Май 2026
на канале: mrkogamedev
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In this devlog, I show the staggering results of what just a few playtesters can have on the development of indie games.

These devlogs take a lot outta me man. But they still seem to be the best at helping me tell the story of what I love doing as well as bringing traffic to the game.

Maybe I'll start uploading to twitter? Who knows.