I've scoured the internet for the best, most common, and most useful keyboard shortcuts in Unreal Engine 5 and compiled them into this video.
TABLE OF CONTENTS
0:28 Navigation
1:53 Blueprint Editor
3:10 Editor Viewport
6:45 Manipulating Objects
NAVIGATION
Ctrl+P: Search project
Ctrl+B: Highlight asset in Content Browser
Ctrl+E: Open asset editor
Alt+Shift+R: Open reference viewer
Ctrl+Tab: Jump to next tab
Ctrl+Shift+Tab: Jump to previous tab
Ctrl+Shift+F: Find in all blueprints
BLUEPRINT EDITOR
F7: Compile blueprint
Ctrl+Shift+S: Save all
Shift+RMB: Copy value
Shift+LMB: Paste value
Q: Straighten node wires
Shift+W/A/S/D: Align nodes
C: Add comment
EDITOR VIEWPORT
Ctrl+1/2/3/etc.: Save bookmark
1/2/3/etc.: Go to bookmark
F: Focus on actor
RMB+W/A/S/D/Q/E: Move
RMB+C/Z: Zoom in/out
Scroll: speed up/down while moving
G: Game view (hide outlines)
T: Toggle transparent selection
H: Hide selected actor
/: Reset selected particle system
Shift+/: Reset all particle systems
Ctrl+L, hold Ctrl: Rotate directional light
F10: Sidebar all panels
F11: Fullscreen
Ctrl+Shift+H: Toggle FPS counter
Shift+L: Toggle on-screen messages
Alt+Shift+A: Open asset auditor
Shift+E: Select all actors using the
static mesh of the selected actor
Ctrl+Shift+A: Select all actors of the
same class of the selected actor
MANIPULATING OBJECTS
W/E/R: Translation/Rotation/Scale gizmo
[: Decrease grid size
]: Increase grid size
Shift+[: Decrease rotation snap size
Shift+]: Increase rotation snap size
Ctrl+End: Snap to grid
Ctrl+G: Group actors
Shift+G: Ungroup actors
End: Snap to ground
Shift+End: Snap to ground using bottom center
Alt+End: Snap to ground using actor pivot
Alt+Middle Click: Set pivot (temporarily)
Hold V, and drag: Snap actor pivot to vertices in scene
Hold Alt+V, and drag MMB: Set pivot to vertices in scene
Thanks for being here :)