Unreal4 Post Process Cel Shader Practice Showcase
I created an Unreal4 showcase for the Post process cel shader.
re-using very very old 3ds max building modules
used free props from the Unreal Marketplace for some debris and construction props
Construction Site VOL. 1 - Supply and Material Props ( Dekogon Studio)
Construction Site VOL. 2 - Tools, Parts, and Machine Props ( Dekogon Studio)