Game Dev - Build Physics Shenanigans

Опубликовано: 13 Июль 2026
на канале: [GFX]Ghost
115
3

Having some fun with a procedurally generated terrain build, consisting of 435,648 blocks and a rigidbody physics component. The random framerate drops is most likely due to the video being recorded at the same time (otherwise it performs great).


"Track80" by Deceased Superior Technician (http://www.nosoapradio.us/)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/b...