Did you know you can optimize the performance of a Unity Terrain using Vegetation Studio Pro. This video uses Vegetation Studio Pro to increase the Frames Per Second from 20-30 to 40-50. This optimization is achieved at the same time as increasing the variety and density of vegetation in your terrain.
Vegetation Studio Pro: http://bit.ly/VegStudiopro
Meadow Enviornment: http://bit.ly/MeadowEnvironment
This series of videos explores how you can create great terrains for your games and show reels. I'll show you some of the tools from the Unity Asset Store that mean even non-artists, like me, can get amazing results, while real artists can get breathtaking results.
Full list of videos in this series: http://bit.ly/UnityTerrainsPlaylist
Asset Store Links:
Terrain
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Gaia (Procedural Worlds): http://bit.ly/UnityGaiaAsset
GeNa (Procedural Worlds): http://bit.ly/UnityGeNa
Complete Terrain Shader (Procedural Worlds): http://bit.ly/UnityCTS2019
Ambient Skies (Procedural Worlds): http://bit.ly/AmbientSkies
Vegetation Studio Pro: http://bit.ly/VegStudiopro
Cut Scenes
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Pegasus (Procedural Worlds): http://bit.ly/UnityPegasusAsset
Models
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Animals (Janpec): http://bit.ly/JanpecAnimals
Bird Flock Bundle (Unluck Software): http://bit.ly/BirdFlock
Underwater Plants (Nobiax / Yughues): http://bit.ly/underwaterPlants
Meadow Environment: https://bit.ly/MeadowEnviro
Don't forget to subscribe: http://bit.ly/WizardsCodeSubscribe
Comments encouraged, including constructive criticism - help me improve.