Godot 4: One line edge shader (tutorial)

Опубликовано: 18 Июнь 2026
на канале: FencerDevLog
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Hi everyone! We have another effect on the agenda whose code fits on a single line. This time it will be a simple edge detection, which we can also use as an original way to fade out a scene, for example, after finishing a level in our game. So let’s go ahead and program that one line.