The Legend of Zelda Breath of the Wild has a beautiful aesthetic, characterized by the use of cel-shading.
Today we try to recreate his shader on Unity.
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Repo:
https://github.com/ToughNutToCrack/Ze...
Roysten analisys:
https://roystan.net/articles/toon-sha...
Sketchfab plugin for unity:
https://github.com/sketchfab/unity-pl...
Link models:
https://sketchfab.com/3d-models/link-...
Unity custom light:
https://blogs.unity3d.com/2019/07/31/...
https://github.com/Unity-Technologies...
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GITHUB:
https://github.com/ToughNutToCrack
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#unity3d #tutorial #Zelda