Week 04 - Animating the Dragons feet when landing (preview)

Опубликовано: 01 Июнь 2026
на канале: Jonathan Symmonds
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5

In this part of the Dragon animation masterclass, week 04, we will be landing the dragon and preparing for the roar in the next lesson. The feet play a major role here because they switch from being an extremity of the flight cycle to the landing gear!

Adding the overlap to the feet when the body and wings react to the slowing down makes for a really nice piece of animation. Getting this part to work is the most challenging but once you get it to look right, the rest of the animation falls nicely into place....

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Introduction to the rig and how a dragon moves
Understand the fundamentals of flight
Create your own set of flight cycles and build up your library
Learn how to animate a character on a path and landing
A much better understanding of weight and timing
Landing a dragon and moving into a roar
Behavioral shifts in creatures during action
Asset library build and layered animation design
Learn how to take-off an extremely heavy creature
Camera switching and scripting cameras
Basic lighting setups for final look with Light Rig
Playblasting techniques and fine-tuning animation
Learn how to animation a Dragon Walk Cycle
Learn how to animate and cut an in-scene camera



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