How to use the Timeline Counter to automatically trigger keyframe animation using Markers.
In this tutorial we walk through illustrating an emoji and then animating it with keyframes, a Blend Shape and a Color Blend. By then connecting all the keyframe animation up to a single Animation Control it can be triggered with Markers by a Timeline Counter.
Note - This video has been created in the 2.0 beta version of Cavalry but all the features used are available in Cavalry 1.5.6.
0:00 Intro
1:10 Illustrating the emoji
3:00 Adding a clipping mask
4:40 Animating the eyes
6:00 Adding a Blend Shape
9:50 Adding a Color Blend
10:55 Rigging the Animation Control
12:35 Duplicate the right eye
13:50 Drawing the mouth
18:50 Adding the Timeline Counter
Layers used:
Blend Shape - https://docs.cavalry.scenegroup.co/no...
Color Blend - https://docs.cavalry.scenegroup.co/no...
Animation Control - https://docs.cavalry.scenegroup.co/no...
Timeline Counter [Pro] - https://docs.cavalry.scenegroup.co/no...
https://cavalry.scenegroup.co/
Created in Cavalry 2.0
Check out https://scenery.io.