Features | Use the Timeline Counter to trigger animation in Cavalry.

Опубликовано: 06 Май 2026
на канале: Cavalry
16,417
255

How to use the Timeline Counter to automatically trigger keyframe animation using Markers.

In this tutorial we walk through illustrating an emoji and then animating it with keyframes, a Blend Shape and a Color Blend. By then connecting all the keyframe animation up to a single Animation Control it can be triggered with Markers by a Timeline Counter.

Note - This video has been created in the 2.0 beta version of Cavalry but all the features used are available in Cavalry 1.5.6.

0:00 Intro
1:10 Illustrating the emoji
3:00 Adding a clipping mask
4:40 Animating the eyes
6:00 Adding a Blend Shape
9:50 Adding a Color Blend
10:55 Rigging the Animation Control
12:35 Duplicate the right eye
13:50 Drawing the mouth
18:50 Adding the Timeline Counter

Layers used:

Blend Shape - https://docs.cavalry.scenegroup.co/no...
Color Blend - https://docs.cavalry.scenegroup.co/no...
Animation Control - https://docs.cavalry.scenegroup.co/no...
Timeline Counter [Pro] - https://docs.cavalry.scenegroup.co/no...
https://cavalry.scenegroup.co/

Created in Cavalry 2.0

Check out https://scenery.io.