How to create a generative visual identity using the Quad Tree Shape and output multiple versions via Dynamic Rendering [Pro].
This tutorial covers duplicating Shapes onto a Quad Tree Shape and then randomising the layout, colours and shapes so that 100 unique 'posters' can be output from a single render.
Check out Pentagram's visual identity for Graphcore - https://www.pentagram.com/work/graphc...
0:00 Intro.
1:15 What is a Quad Tree?
3:16 Setting up the layout.
4:20 Adding the Shapes.
8:19 Setting the colors.
10:40 Randomise the Shapes.
12:15 Setting up the Dynamic Render [Pro].
16:08 Adding an edition number.
Note - This video has been created in the 2.0 beta version of Cavalry but all the features used are available in Cavalry 1.5.6.
Layers used:
Dynamic Rendering - https://docs.cavalry.scenegroup.co/us...
Quad Tree Shape - https://docs.cavalry.scenegroup.co/no...
Duplicator - https://docs.cavalry.scenegroup.co/no...
Color Array - https://docs.cavalry.scenegroup.co/no...
Random - https://docs.cavalry.scenegroup.co/no...
String Generator - https://docs.cavalry.scenegroup.co/no...
https://cavalry.scenegroup.co/
Created in Cavalry 2.0