How to implement an attack with a sword [UE5] (UE4)

Опубликовано: 01 Апрель 2026
на канале: Unreal Engine 専門講座
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■ Material used this time
Sword ↓
https://www.unrealengine.com/marketpl...
Attack animation ↓ Anything is fine, but please select the appropriate one from here.
https://www.mixamo.com/#/?page=1&quer...
Hit animation ↓
https://www.mixamo.com/#/?page=1&quer...
Dying animation ↓
https://www.mixamo.com/#/?page=1&quer...
Explainer video of how to bring from Mixamo ↓
   • MixamoからUE5へアニメーションをリターゲットして使用する方法 (UE4でも可...  

■ Blueprint
① Base Weapon (sword)
https://blueprintue.com/blueprint/6bm...
② Notify Begin
https://blueprintue.com/blueprint/71v...
② Notify End
https://blueprintue.com/blueprint/toa...
④ Third Person (processing to take damage)
https://blueprintue.com/blueprint/krj...

■ The blog also explains this content. Click here for URL ↓
https://zenn.dev/daichi_gamedev/books...

■ Table of contents
0:00 Test play
0:15 About the materials to prepare
0:57 Equip a sword
6:02 Creating a blueprint for the sword
8:05 Play attack animation
9:34 Create AnimNotify
11:30 Set AnimNotify to animation
12:14 Added processing to take damage
13:55 Test play

■ Twitter
  / daichi_takezawa  

#unrealengine #ue4 #ue5