(Turns out there is a mod to fix these textures)
I am getting this weird rendring bug with the Maverick Helicopter's rotors. Seems Silent may have missed an alpha blending code or something. Occurs with Frame Limiter On or Off.
Specs:
GPU: NVIDIA Geforce GTX 970
Driver: 344.48 WDDM 1.3 64-Bit
Settings:
Resolution: 3360x2100 (NVIDIA DSR), downscaled for YouTube.
Frame Limiter: Off (also happens with On)
Draw Distance: Maximum
Visual FX Quality: Very High
Widescreen: On
Mip Mapping: On
Anti Aliasing: 2
Silent Patch settings:
TwoPassRendering=0
EnableScriptFixes=1
NVCShader=0
SkipIntroSplashes=1
SmallSteamTexts=1
ColouredZoneNames=1