This is the second of 3 videos where I will show you how to create a main menu system for your game so you can adjust the volume of your music, and SFX, as well as set the difficulty of your game.
00:00 – 01:41 Introduction
01:42 – 04:00 Recap and What will be Covered in this Tutorial
04:01 – 09:53 Adding Fonts, Where to Get Fonts, and Adding Text to the Menu
09:54 – 14:09 Create the Difficulty Menu Widget
14:10 – 19:46 Adding the Widget Buttons
19:47 – 23:45 Setting up the Player Multiplier Variable in the Game Instance Blueprint
23:46 – 32:35 Writing the Difficulty Buttons Blueprints
32:36 – 33:56 Making the Back Button Blueprint
33:57 – 35:28 Add Character Back to the Game
35:29 – 36:50 Modifying the BP_GameMode Blueprint for the Player Multiplier to Work
36:55 – 40:52 Adding the Set Difficulty Multiplier Function
40:53 – 43:42 Outro