Landscapes in Unreal Engine 5 - Video 6 Procedural Grass and Foliage Paint System

Опубликовано: 28 Сентябрь 2024
на канале: Puttin' on the Fritz 3D Visualization
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In this video I will show you how to add grass, shrubs, and rocks using the Procedural Foliage system. I will also show you how to paint the larger trees, shrubs, and rocks into the landscape. I will show you the difference between Nanite and using the LOD system.

00:00:00 – 00:01:23 Introduction
00:01:24 - 00:04:13 Showing the area that will get the procedural grass and considerations
00:04:14 – 00:06:19 Getting the grass, shrubs, trees, and rocks
00:06:20 – 00:13:43 Setting up the Master Material for the Procedural Grass Node
00:13:44 – 00:23:46 Adding in more Assets for the Procedural Grass Node and Adjusting
00:23:47 – 00:27:33 Turning on Nanite for your models
00:27:34 – 00:28:27 Removing the Procedural Grass by painting other materials
00:28:28 – 00:40:36 Using the Foliage Landscape Painting system
00:40:37 – 00:42:05 Outro