In this video I will show you how to create a player HUD using Widgets and Canvas in Unreal Engine 5. Using simple Blueprints, we will display the Level the player is on, the number of pickups remaining on that level, and how long the player has been playing that level.
https://www.fontspace.com/ for free fonts.
00:00:00 – 00:01:35 Introduction
00:01:36 – 00:03:26 Demo the HUD project
00:03:27 - 00:10:37 Making the HUD Canvas and setting up the Level functionality
00:10:38 – 00:12:38 Setup the Player Blueprint to Create the Widget when the game starts
00:12:39 – 00:17:12 Adding in the Collectibles Remaining Function
00:17:13 – 00:20:30 Adding the Timer to the Canvas
00:20:30 – 00:21:04 Outro