Hard Truck Apocalypse Remake Gamedev: 4
I have been working on terrain, shader and optimisation for a long time, I have done a lot of things.
I integrated my own Terrain lair into Unity with components such as Splat Map, Height Map, Tree Map.
I learn the shader process with HD Render Pipline.
And most importantly, I maked high quality, low polygon game friendly models with the Lod system...
To be informed about more developments:
/ 3dkitstudio
https://blenderartists.org/t/hard-tru...
If you want to support the project and increase my motivation, please like and share, Thank you...