Summary:
This video gives a short introduction how iterative computations such as the calculation of the Mandelbrot set can be performed effectively on a GPU using the Shader nodes of Blender.
Content:
0:00 Introduction
0:34 Setup
1:22 UV Rescaling
2:00 Phase Plot
2:43 Iteration
5:43 Iteration Counter
7:22 Zooming In
8:10 3D Version
References:
www.blender.org