This short series is about BlendLuxCore - LuxCore render engine Blender implementation. Fifth part explains performance tab and use of OIDN denoiser.
Bandit😤
Completing The Choice Quest (Lvl50) Escape from Tarkov (Epsilon Container )
FNF Corruption Nightmare - Phantasm BF Cover
electro groovers
RNG Dungeon
recent frags 4
GTA San Andreas Real Cars (2014) | Global Mods
2X-УРОВНЕВАЯ РЕЗИДЕНЦИЯ| ДИЗАЙН ИНТЕРЬЕРА | ОБЗОР 5 КОМНАТНОЙ КВАРТИРЫ
Small anouncement - new channel more knowledge (PL)
BlendLuxCore: Render settings - Environment Cache, Direct Light Cache and Tools VIII
BlendLuxCore: Render settings - Photon GI cache VII
BlendLuxCore: Render settings - Halt conditions, display and viewport settings VI
BlendLuxCore: Render settings - Performance & Denoiser V
BlendLuxCore: Render settings - Light strategy & Filter IV
How many POLYGONS Blender can handle?
BlendLuxCore: Render settings - Light paths III
BlendLuxCore: Render settings - Light paths II
BlendLuxCore: Render settings - Tracing method I
Real and EASY caustic in Blender. Finally!