Part 3 of 3
These three videos show my virtual production filmmaking approach for creating an animatic using Unreal Engine for my Megagrant recipient feature film x0dus. This channel documents my process as I progress on the movie, through work throughs and tutorials using all of the software, cameras, shooting techniques and behind the scenes processes to create a feature film using the latest cutting edge technologies available for the solo artist.
My process is always evolving and I'm learning as I go. I make mistakes, I don't have the best approach and I talk too much, however the information is super valuable to myself so I can remember what worked and what didn't and how I solved a problem. So I'm sharing the videos in the hope that they may be of help to other VFX filmmakers in the community.
For those who what to cut to the chase I've made timestamps. Thanks!
0:00 Introduction
1:00 Finished Scene
2:12 Using an Attach in sequencer
5:50 Creating a second viewport
7:32 Creating light blockers per camera
15:01 Scene capture 2D
30:44 Adding camera float
33:24 Extending FBX animation in current pose
40:35 Playing with the clips in Davinci Resolve
49:11 Lens treatments
52:38 Adjustment Clip
Link to Part 1
• Make an ANIMATIC using Unreal Engine iClon...
Link to Part 2
• Make an ANIMATIC using Unreal Engine iClon...
🎥 Virtual Production Playlist - • Binge Watch All My Videos - Unreal Engine ...
Connect with me on your favorite Social Media platforms,
/ deanyurke
/ deanyurke
/ deanyurke
/ deanyurke
/ deanyurke
✉️ For additional news, tips, setups and secret stuff, join my email list here - https://deanyurke.ck.page/
-----------------------------------------------------------------------------------------
#megagrant #unrealengine #unrealengine5 #virtualproduction #vfx #visualeffects #davinciresolve #davinciresolvefusion #neocinema #nextgenfilmmakers #cc4 #metahumans #iclone8 #iclone #reallusion #nuke