Procedural Grass and Assets creation - Mobile Unity

Опубликовано: 28 Сентябрь 2024
на канале: Fran Fernandez
277
like

Tool for creation grass and mesh based in curves.
Optmized for old devices (Snapdragonn 810)

Animate vertex using data baked inside the mesh.
Visual representation of drawcall.

Shaders is not ShaderGraph, is for mobile handmade (Will update to URP by hand also)

Shadergraph is not good for mobile.

https://github.com/resetme/Mobile-Pro...

Programmer/Designer/Technical Artist
Osaka - Japan
[email protected]

http://www.franfndz.com/