Sorry about the audio but i dont feel like recording again lol.
very simple fur setup.
some people preffer to make the shell inside HLSL custom node so you can change the quality on the fly (GPU get the hit), i preffer just to bake it using houdini.
Im also using step in this example, but smoothstep/remap is better (make the shells closest to other in the top part and more gap in the base).
Programmer/Designer/Technical Artist
Osaka - Japan
[email protected]
http://www.franfndz.com/