#unity #csharp #ai #fsm #statemachine
In this short tutorial, let's see how we can implement a basic AI thanks to the Finite State Machine (FSM) pattern :)
To read this tutorial in text format, check out the Medium post: / create-an-ai-with-finite-state-machines-un...
0:00 - Introduction
0:39 - About coding AI
1:07 - The FSM pattern
2:11 - Designing our FSM structure
4:35 - Implementing the logic
6:21 - Final demo
6:36 - Conclusion
Links in the video:
AI Architectures: A Culinary Guide, D. Mark (2012) (not online anymore :( )
Make a basic finite state machine (Unity/C# tutorial): • Make a basic finite state machine [Un...
Animate a Unity character thanks to Mixamo (Unity/C# tutorial): • Configure & animate Mixamo characters...
Video footage:
• Diablo III (PC) 1 : The First Sign
• Video