Reusable comments actor in Unreal Engine

Опубликовано: 01 Июль 2026
на канале: R4k00n
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This is a tool which I developed in order to be able to have comments within an Unreal Engine presentation. This is an actor which contains a static mesh and a collision box. A widget is created to interact with the actor once the player overlaps the collision box and he widget contains a public variable to edit the comments and reuse the tool