#blender #blendertutorial #bdstudios This week I modeled a low poly Lighthouse in Blender. I modeled grass, trees, ivy and seagrass using particle systems. You can use it in your scenes. It gives very fast and good results. In the coming weeks I will show you how to model different trees with particles as well. I showed you how to make nautical material that beginners have trouble making. I actually tried to increase the focus of main masses such as lighthouse, house and trees by choosing colors close to each other in color selections. As I said before, scene colors, lights and sequence are much more important than program tools. In general, these are valid in all branches of design. That's why you need to create lots of scenes to improve yourself. I use tri-light lighting in most of my videos. It gives very good results in low poly scenes. Don't forget to try and improve yourself. Big thanks for watching and reading. Have a wonderful days.
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00:00 Scene Setup
00:10 Sea
00:25 Island
00:47 House
09:25 Lighthouse
11:44 Railing
12:41 Base Concrete
13:00 Paving
13:45 Lighthouse Detailing
16:25 House Detailing
17:35 Lighthouse Detailing 2
18:00 House Detailing 2
18:27 Rock
19:00 Tree
20:50 Grass
22:39 Ivy
23:56 Seagrass
24:20 Lighting and Texturing
31:20 Final Render
31:55