Low Poly Kitchen in Blender 3.1 - 3D Modelling and Rendering

Опубликовано: 04 Февраль 2026
на канале: BD Studios
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#blender #blendertutorial #bdstudios This week I am continuing the low poly home series and adding the kitchen to the series. In this video, I focused on the array tool and how to use smoth shading more effectively. Array tool can sometimes be repeated in itself and beautiful systems can be established. It can be very useful if you are doing realistic architectural renderings or if you are using very large systems. It saves a lot of time. I also used the arc feature of the bevel tool a lot. I definitely recommend you try it. I leave a great suggestion for those who come to this part of the article. If we want to select different objects together and turn on the auto-smooth feature, for example, it only changes the active object. But if you want to make the same changes in all of them, if you hold down the ALT key, it will apply to all of your objects, even if they are separate. This works on any vehicle you can think of.Don't forget to try and improve yourself. Big thanks for watching and reading. Have a wonderful days.

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00:00 Scene Setup
00:17 Cabinet and Refrigerator Main Shape
00:40 Floor Tiles
00:56 Cabinet Detailing
02:28 Window
03:19 Wall Ceramics
04:22 Refrigerator Detailing
04:50 Adding Feet to Cabinets
05:26 Refrigerator Detailing 2
06:30 Island Kitchen
07:05 Chair
08:00 Cooker and Hood
09:07 Cabinet Detailing 2
10:02 Faucet
10:46 Kitchen Utensils
11:26 Lighting, Texturing
15:53 Final Render
16:26