This video is the second in a series showing how to set up a non-standard joystick control in Unreal Engine 5, to work through the Raw Input and LiveLink plugins to provide live data in-editor for Virtual Production.
This video shows how to translate the joystick data to adjust a CineCameraActor Focal Length.
Link to Part 1: • UE5 USB Joystick Control In-Editor Through...
Link to Part 3: • UE5 USB Buttons for Take Recorder Through ...