Sub-Layer Transition Logic in Unreal Engine 5.5 Motion Design

Опубликовано: 20 Июль 2026
на канале: Pixel Prof
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This video tutorial demonstrates how to use the Sub-Layer transition logic features new to Unreal Engine 5.5 Motion Design. This feature allows for the creation of motion graphics template levels that can selectively update portions of their layouts during transitions, leaving unchanged areas unaffected during Rundown page transitions.