Unreal Engine Batman Arkham #5

Опубликовано: 22 Август 2026
на канале: RRe36
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Managed to convert the combat animations sucessfully so I can use them with root motion. Also did some improvements to the material shaders and the traversal mechanics. Also the rigid body physics I use for the cape currently go nuts on fast moves which is why it does some "flickering" in some cases. Eventually gonna switch to Chaos Rigid Body Sim once that works.