MetaHuman Avatar - Unreal Engine 5 Realtime Live Link Face

Опубликовано: 09 Май 2026
на канале: metatrox
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A funny little project testing out a variety of things.
First is the Metahuman which I used a simple avatar character model downloaded from Sketchfab. I then imported to Mesh to Metahuman.
I made as many changes as possible within Metahuman Creator. Things like shapes, base hair, eye adjustments.
Next I began making color adjustments in Unreal to get the blue color.
I then added details to the Texture maps in Photoshop for her skin tattoo stuff.
I used some of the assets from the Sketchfab model like the dreadlock hair to blend with metahuman hair.
From there I used Live Link Face on iPhone for facial connection to MetaHuman. Since the mesh has fairly exaggerated features some of the blend areas are off.

Sketchfab model I used as a base.
https://sketchfab.com/3d-models/neyti...