Unity FPS Tutorial 2020 Part 2 - Blender - Inverse Kinematics - Rotation Constraints - Pole Targets

Опубликовано: 06 Октябрь 2024
на канале: LittleByte
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In this tutorial we set up Inverse Kinematics, Rotation Constraints and Pole Targets on our FPS Arms we made in Part 1. This will give us a lot of control over how are arms move and will make animating a lot easier for us. Hope you enjoy.

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