Unity FPS Tutorial 2020 Part 6 - Raycast - Melee - Particles - Audio - Add Force - Animation Events

Опубликовано: 07 Август 2026
на канале: LittleByte
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In this tutorial we use a raycast to determine what happens when we punch different objects or surfaces in our game. We can add force to gameobjects with a rigidbody attached. We also have different particles and sounds for when we punch enemies, wood, metal, stone and water barrels. Please remember to LIKE and SUBSCRIBE so I can continue to make videos.