Software: Adobe After Effects
Plugins used: Particle Playground
This is my first (now that's a lie, i've had a couple tests but this is the best so far) experiment on animating my blue fire coming from hand, made in Adobe After Effects.
I think the lighting is ok! Keyed out some light parts of myself and the background and had them lit and color balanced.
The secret of these kinds of effects imo to make it look like the environment is reacting realistically. The smartest way to that of course is using some real life lighting on set but I have none so this little keying-trick worked pretty ok I think!
As for the animation, I added some animated fractal noise as well as turbulent displace (with the particle playground) to give the fire more life.
Thats it for now! Tell me what you think.