Drawing 3D curve and mesh using Math formulas... is this sound very complicated and scary to you? Do not be afraid of Math formula or programming! I will show you how to face this fear.
In this video, I am trying to help beginners to understand more about CODING and NODING in order to draw mesh in 3D in Blender.
I am using an Add-On called Sverchok to explain the concept of using Script Node to be able to draw and generate intricate Patterns using Math Formula.
Now, I think the reason that programming is scary is probably just like when you watch a musical orchestra performances or a DJ controlling hundreds or controllers. It is a layers and layers of complex concepts and knowledge all being presented at the same time. A final piece tends to look really complex anyway.
A Node with inputs, outputs, bunch of parameters or attributes to do a function can be a way to contain the complexity.
The complexity itself is another thing, it may contain Math formula, procedural step by steps, and algorithms. To tame that complexity, it will usually take some times and practice.
But, if we can separate the complex bits and having a container or a node with parameters on top of the complex bits, it suddenly becomes a lot simpler.
A good ARTIST can and should make or modify their own tools. Or at least a good understanding about the process of creations.
Thanks Paul for the Math Formulas and Python inspiration:
http://www.blendswap.com/blends/view/...
Enjoy!