Is this video we take a look at animated tokens. Animated tokens can inherently work with Foundry, just make sure that the file type is .webm. For character sheets to have animated avatars, you’ll want to use .webp.
There are a number of creators making animated tokens for Foundry and other virtual tabletops, listed below are some of the ones I have found and use from time to time:
Jinker: / jinker
Jack Kerouac's Animated Tokens: https://github.com/jackkerouac/animat...
Devin Night: https://immortalnights.com/?s=animate...
Vivid Adventure Maps/Tokens: / posts
Using macros we cover how we can easily change these animations for attacks, when tokens join combat, and more.
Here are the macros used in the video. The only adjustment that is necessary is to change the file path for the images. You can also change the time as you see fit, I suggest increments of 1000.
Change image on attack:
https://pastebin.com/u0JdF1AU
Toggle combat and change image:
https://pastebin.com/EcZaQz1m
Foundry 0.7.9
DnD 5e 1.2.4
Modules Used:
MIDI-QOL
Token Action HUD
Token Hud Wildcard
Wildcard Images and Token Information:
https://foundryvtt.com/article/tokens/