In this video I will walk you through setting up and connecting my Unreal Engine 5 Quest Blueprint System to my Item + Inventory Blueprint System that way we can give items as quest rewards, or as quest items when the player accepts the quest. We will also setup a quest objective that requires players to provide specific items to an actor to satisfy the objective.
Quest Blueprint System: https://www.unrealengine.com/marketpl...
Item + Inventory Blueprint System: https://www.unrealengine.com/marketpl...
00:00 Introduction
00:24 Add Assets to Project
00:39 Add Assets to Player Controller
01:12 Changing Key Bindings
01:25 Setup a Test Quest
02:10 Issue #1 - Can't interact with quest giver?
03:07 Debug Tool - Reset Saved Quest Progress Button
03:21 Issue #2 - Lost Mouse Cursor on Close Quest
05:52 Quest Rewards - Get Item Info from Item System
07:02 Quest Rewards - Give Quest Reward Items to Player
07:47 Quest Objective - Player gives items to complete objective
10:01 Quest Item - Give player item when quest is accepted
11:18 Questions, comments?